![]() ![]() ![]() And they are horrors indeed - toothy maggots, sobbing babies, lanky spiders and giant hell blobs that spit blood and faecal matter. Neither Isaac nor we quite know what horrors stand on the other side of the next doorway. It's a shifting maze that changes with each fresh game, a design that reinforces in us the sense of confusion and fear the protagonist feels. ![]() In The Binding of Isaac it's a tangible place, a warren of rooms and floors filled with Dante-esque horrors that leads deeper into the earth and Isaac's sense of physical and psychological isolation. Available free on PS4 and Vita as part of PlayStation Plusįor Edmund McMillen, the co-creator who has made clear this is an exploration of his own childhood experiences living with a family of recovering drug addicts and fundamentalist Christianity, his basement sanctuary was probably metaphorical.
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